Anno 1701: Das Brettspiel
Published
2007
Publisher
KOSMOS
Description
At the beginning of the game, each player has already discovered an island - their home island - and owns a small settlement there with a village center and settlers. Although these beginnings are modest, the landscapes of a home island offer enough goods to erect important buildings and ships there over time.
The game board shows a wide sea with cut-out areas in which hexagonal island cards are laid out face down. With our ships we discover the island world and establish colonies. If you want to reap royal favor points, you would do well to establish your colonies on island cards with tobacco and rum plantations. Because these goods are needed to settle citizens, merchants and aristocrats on the home island. These in turn bring royal favor points. However, the queen also rewards those who achieve the greatest sea power or the greatest trading power. If you want to achieve the greatest sea power or trading power, you must found colonies on island tiles with cannon or trade symbols or build corresponding buildings on your island.
Anno 1701 is an exciting race for the queen's favor. Whoever trades goods and gold cleverly with his fellow players, uses clever tactics with his ships and does not risk a riot among his inhabitants, will in the end be ahead of the game and be the first to achieve the 5 favor points required to win.
The trade between the players and the constant scramble for the greatest sea power, the trading power and the satisfaction of the inhabitants guarantee a high level of interactivity.
The game board shows a wide sea with cut-out areas in which hexagonal island cards are laid out face down. With our ships we discover the island world and establish colonies. If you want to reap royal favor points, you would do well to establish your colonies on island cards with tobacco and rum plantations. Because these goods are needed to settle citizens, merchants and aristocrats on the home island. These in turn bring royal favor points. However, the queen also rewards those who achieve the greatest sea power or the greatest trading power. If you want to achieve the greatest sea power or trading power, you must found colonies on island tiles with cannon or trade symbols or build corresponding buildings on your island.
Anno 1701 is an exciting race for the queen's favor. Whoever trades goods and gold cleverly with his fellow players, uses clever tactics with his ships and does not risk a riot among his inhabitants, will in the end be ahead of the game and be the first to achieve the 5 favor points required to win.
The trade between the players and the constant scramble for the greatest sea power, the trading power and the satisfaction of the inhabitants guarantee a high level of interactivity.
Cards
1 of 1
70 x 120
120 Cards
Sleeves: 70 x 120
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