Time Masters
Published
2014
Publisher
MushrooM Games
Description
Time Masters is a fast paced deck building card game for 2 to 4 players that takes 30-45 minutes.
Only powerful mages who have dedicated their existence to the knowledge of time and the ways of bending it to their will may enter the Time Master’s tournament. To do this, they must master “Kè’s” – small portions of day-time necessary for their concentration.
Each player will embody one of these mages. They will need to carefully select and cast their spells in order to accumulate as much knowledge as possible before the end of the tournament to be declared the most powerful mage. Who knows, maybe even before it has even started !
Very similar to handling “Mana” in other games, you start with 4 active Kè that you will replenish by playing special concentration cards. With special cards called Timers you will prepare powerful combinations by keeping a card aside to be used on your next round to beat your opponents.
Time Masters – Highlights :
* Deck building style offering a large freedom to the player to build his combos
* Victory points are on the playing cards and are not bought separately (like in Dominion)
* Cards which are “bought” during a player’s turn go straight to their hand and not their discard pile; these cards can be played directly on the next turn.
* More than 30% of spell cards drive interactions between players
* Resource management; your mana (Ke’s) is handled on the table independently from your spells thus not polluting your hand.
Only powerful mages who have dedicated their existence to the knowledge of time and the ways of bending it to their will may enter the Time Master’s tournament. To do this, they must master “Kè’s” – small portions of day-time necessary for their concentration.
Each player will embody one of these mages. They will need to carefully select and cast their spells in order to accumulate as much knowledge as possible before the end of the tournament to be declared the most powerful mage. Who knows, maybe even before it has even started !
Very similar to handling “Mana” in other games, you start with 4 active Kè that you will replenish by playing special concentration cards. With special cards called Timers you will prepare powerful combinations by keeping a card aside to be used on your next round to beat your opponents.
Time Masters – Highlights :
* Deck building style offering a large freedom to the player to build his combos
* Victory points are on the playing cards and are not bought separately (like in Dominion)
* Cards which are “bought” during a player’s turn go straight to their hand and not their discard pile; these cards can be played directly on the next turn.
* More than 30% of spell cards drive interactions between players
* Resource management; your mana (Ke’s) is handled on the table independently from your spells thus not polluting your hand.
Cards
65 x 100
Sleeves: 65 x 100
Arcane Tinmen Gloss
Amazon.com Bundle
Extra Large
2
packs
/
140 sleeves
Cranio Creations PYN
Amazon.com Bundle
65x100
2
packs
/
140 sleeves
Docsmagic Premium
Amazon.com Bundle
65x100
3
packs
/
140 sleeves
Docsmagic Standard
Amazon.com Bundle
65x100
2
packs
/
140 sleeves
Gamegenic Matte
Amazon.com Bundle
7 Wonders
2
packs
/
140 sleeves
Legion
Amazon.com Bundle
Large
3
packs
/
140 sleeves
MTL Thick
Amazon.com Bundle
65x100 mm
3
packs
/
140 sleeves
Paladin Card Protection
Amazon.com Bundle
Lancelot
3
packs
/
140 sleeves
Sapphire
Amazon.com Bundle
65x100
2
packs
/
140 sleeves
Swan Panasia Premium
Amazon.com Bundle
65x100mm
2
packs
/
140 sleeves
Ultimate Guard Premium
Amazon.com Bundle
7 Wonders
2
packs
/
140 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
7 Wonders
2
packs
/
140 sleeves