Moonrakers
Published
2020
Publisher
IV Games
Description
Moonrakers is a game of shipbuilding, temporary alliances, and shrewd
negotiation set in a space-faring future. The players form a loose band of
mercenaries, but while they are united in name, actual alliances are shaky as
players are pitted against each other in the quest to become the new leader of
the Moonrakers.
Moonrakers is a deck-building game in which players choose Contracts to attempt
alone or with Allies in order to gain Prestige and Credits. After negotiating
terms with Allies, players use their decks of Action cards to play Thrusters,
Shields, Weapons, Reactors, and Crew to fulfill the requirements on each
Contract. Each type of Action card has additional effects such as extra Actions,
drawing additional cards, and protecting players from Hazards encountered while
attempting Contracts.
Players create powerful decks and gain special abilities by upgrading their
ships and hiring Crew Members. This helps them accomplish more difficult and
rewarding contracts alone, letting them keep more Prestige and Credits for
themselves.
Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from
Contracts, but if you don't make your offers enticing enough players may be
tempted to betray you! The first player to 10 Prestige wins, but be careful as
hazards encountered on Contracts reduce your Prestige!
negotiation set in a space-faring future. The players form a loose band of
mercenaries, but while they are united in name, actual alliances are shaky as
players are pitted against each other in the quest to become the new leader of
the Moonrakers.
Moonrakers is a deck-building game in which players choose Contracts to attempt
alone or with Allies in order to gain Prestige and Credits. After negotiating
terms with Allies, players use their decks of Action cards to play Thrusters,
Shields, Weapons, Reactors, and Crew to fulfill the requirements on each
Contract. Each type of Action card has additional effects such as extra Actions,
drawing additional cards, and protecting players from Hazards encountered while
attempting Contracts.
Players create powerful decks and gain special abilities by upgrading their
ships and hiring Crew Members. This helps them accomplish more difficult and
rewarding contracts alone, letting them keep more Prestige and Credits for
themselves.
Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from
Contracts, but if you don't make your offers enticing enough players may be
tempted to betray you! The first player to 10 Prestige wins, but be careful as
hazards encountered on Contracts reduce your Prestige!
Cards
63.5 x 88
63 x 63
Sleeves: 63.5 x 88
Arcane Tinmen Gloss
Amazon.com Bundle
Standard
3
packs
/
205 sleeves
Cranio Creations PYN
Amazon.com Bundle
63.5x88
3
packs
/
205 sleeves
Docsmagic Premium
Amazon.com Bundle
63.5x88
5
packs
/
205 sleeves
Docsmagic Standard
Amazon.com Bundle
63.5x88
3
packs
/
205 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Standard
5
packs
/
205 sleeves
Gamegenic Matte
Amazon.com Bundle
Standard Card Game
5
packs
/
205 sleeves
Gamegenic Prime
Amazon.com Bundle
Standard Card Game
5
packs
/
205 sleeves
Legion
Amazon.com Bundle
Standard
5
packs
/
205 sleeves
MTL Thick
Amazon.com Bundle
63.5x88 mm
5
packs
/
205 sleeves
Paladin Card Protection
Amazon.com Bundle
Percival
4
packs
/
205 sleeves
Sapphire
Amazon.com Bundle
63.5x88
3
packs
/
205 sleeves
Swan Panasia Premium
Amazon.com Bundle
65x90mm
3
packs
/
205 sleeves
Titan Shield
Amazon.com Bundle
Standard
2
packs
/
205 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Premium Soft
3
packs
/
205 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Supreme UX
3
packs
/
205 sleeves