The Great Wall
Published
2020
Publisher
Awaken Realms
Description
The Great Wallis a new asymmetric worker/soldier placement game with engine
building themes and a twist in form of a constantly attacking AI (Mongolian
Horde) that requires players to sometimes cooperate in order to defeat it. This
is a new major board game from Awaken Realms.
Players will control ancient clans in China trying to defend invading Mongolian
hordes and build a Great Wall. While every player will want to win (by earning
VP = Honor) they also need to sometimes cooperate to defend against the hordes.
Each clan will be asymmetric through its chosen Leader (resource
production/starting resources/starting workers and units) and this asymmetry
will increase as the game progresses (players will hire Advisors with unique
skills, often creating unique engines).
The game is divided into 3 main phases: Production, Wall Defense, Wall Building.
During the Production phase, players will place orders via cards (face down) at
the same time and then decide on their time of execution based on the Tea track
(that can be modified). Those orders will mostly revolve around worker placement
on the economical map to gather resources/build armies/get more income or even
getting more workers/advisers. Players will need to constantly keep track of
different buildings as they will be able to get the result only when all the
slots are filled (e.g. others players will put their workers there too).
During the Wall Defense phase, players will order previously produced armies
(soldiers, archers, and cavalry) on Mongolian Horde cards on 3 different parts
of the wall. By placing units they will receive special bonuses (resources or
more) which is why the order of placing units is important. If any part of the
Wall is breached (Mongolian hordes have bigger power than wall defense), all
players suffer negative effects from horde cards.
During the third phase, players will have the opportunity to spend any number of
resources to build a bigger level of wall in exchange for victory points.
During the course of the game, players will create their own unique engines
based on their clan strength as well as interact with other players during all
phases of the game, trying to get the most Honor points, that can be gained in a
lot of different ways.
building themes and a twist in form of a constantly attacking AI (Mongolian
Horde) that requires players to sometimes cooperate in order to defeat it. This
is a new major board game from Awaken Realms.
Players will control ancient clans in China trying to defend invading Mongolian
hordes and build a Great Wall. While every player will want to win (by earning
VP = Honor) they also need to sometimes cooperate to defend against the hordes.
Each clan will be asymmetric through its chosen Leader (resource
production/starting resources/starting workers and units) and this asymmetry
will increase as the game progresses (players will hire Advisors with unique
skills, often creating unique engines).
The game is divided into 3 main phases: Production, Wall Defense, Wall Building.
During the Production phase, players will place orders via cards (face down) at
the same time and then decide on their time of execution based on the Tea track
(that can be modified). Those orders will mostly revolve around worker placement
on the economical map to gather resources/build armies/get more income or even
getting more workers/advisers. Players will need to constantly keep track of
different buildings as they will be able to get the result only when all the
slots are filled (e.g. others players will put their workers there too).
During the Wall Defense phase, players will order previously produced armies
(soldiers, archers, and cavalry) on Mongolian Horde cards on 3 different parts
of the wall. By placing units they will receive special bonuses (resources or
more) which is why the order of placing units is important. If any part of the
Wall is breached (Mongolian hordes have bigger power than wall defense), all
players suffer negative effects from horde cards.
During the third phase, players will have the opportunity to spend any number of
resources to build a bigger level of wall in exchange for victory points.
During the course of the game, players will create their own unique engines
based on their clan strength as well as interact with other players during all
phases of the game, trying to get the most Honor points, that can be gained in a
lot of different ways.
Cards
63 x 88
44 x 67
80 x 120
Sleeves: 63 x 88
Arcane Tinmen Gloss
Amazon.com Bundle
Standard
2
packs
/
119 sleeves
Cranio Creations PYN
Amazon.com Bundle
63.5x88
2
packs
/
119 sleeves
Docsmagic Premium
Amazon.com Bundle
63.5x88
3
packs
/
119 sleeves
Docsmagic Standard
Amazon.com Bundle
63.5x88
2
packs
/
119 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Standard
3
packs
/
119 sleeves
Gamegenic Matte
Amazon.com Bundle
Standard Card Game
3
packs
/
119 sleeves
Gamegenic Prime
Amazon.com Bundle
Standard Card Game
3
packs
/
119 sleeves
Legion
Amazon.com Bundle
Standard
3
packs
/
119 sleeves
MTL Thick
Amazon.com Bundle
63.5x88 mm
3
packs
/
119 sleeves
Paladin Card Protection
Amazon.com Bundle
Percival
3
packs
/
119 sleeves
Sapphire
Amazon.com Bundle
63.5x88
2
packs
/
119 sleeves
Swan Panasia Premium
Amazon.com Bundle
65x90mm
2
packs
/
119 sleeves
Titan Shield
Amazon.com Bundle
Standard
1
pack
/
119 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Premium Soft
2
packs
/
119 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Supreme UX
2
packs
/
119 sleeves