Pax Pamir
Published
2019
Publisher
Wehrlegig Games
Version
Second Edition
Description
In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.
To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.
After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.
In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.
To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.
After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.
Cards
1 of 1
63.5 x 88
142 Cards
Sleeves: 63.5 x 88
Arcane Tinmen Gloss
Amazon.com Bundle
currently unavailable
Standard
2
packs
/
142 sleeves
0
%
0
%
Arcane Tinmen Matte
Amazon.com Bundle
price
$29.98
includes 2 (100) 63.0 x 88.0 packs
includes 2 (100) 63.0 x 88.0 packs
Standard
3
packs
/
142 sleeves
0
%
0
%
Cranio Creations PYN
Amazon.com Bundle
currently unavailable
63.5x88
2
packs
/
142 sleeves
0
%
0
%
Docsmagic Premium
Amazon.com Bundle
currently unavailable
63.5x88
3
packs
/
142 sleeves
0
%
0
%
Docsmagic Standard
Amazon.com Bundle
currently unavailable
63.5x88
2
packs
/
142 sleeves
0
%
0
%
Dragon Shield
Amazon.com Bundle
price
$22.00
includes 2 (100) 63.0 x 88.0 packs
includes 2 (100) 63.0 x 88.0 packs
Clear
2
packs
/
142 sleeves
0
%
0
%
Fantasy Flight Supply
Amazon.com Bundle
currently unavailable
Standard
3
packs
/
142 sleeves
0
%
0
%
Gamegenic Matte
Amazon.com Bundle
currently unavailable
Standard Card Game
3
packs
/
142 sleeves
0
%
0
%
Gamegenic Prime
Amazon.com Bundle
currently unavailable
Standard Card Game
3
packs
/
142 sleeves
0
%
0
%
Legion
Amazon.com Bundle
currently unavailable
Standard
3
packs
/
142 sleeves
0
%
0
%
Mayday Premium
Amazon.com Bundle
price
$8.95
includes 1 (200) 63.5 x 88.0 packs
includes 1 (200) 63.5 x 88.0 packs
Card Game
3
packs
/
142 sleeves
100
%
0
%
Mayday Standard
Amazon.com Bundle
price
$4.50
includes 2 (100) 63.5 x 88.0 packs
includes 2 (100) 63.5 x 88.0 packs
Card Game
2
packs
/
142 sleeves
0
%
0
%
MTL Thick
Amazon.com Bundle
currently unavailable
63.5x88 mm
3
packs
/
142 sleeves
0
%
0
%
Paladin Card Protection
Amazon.com Bundle
currently unavailable
Percival
3
packs
/
142 sleeves
0
%
0
%
Sapphire
Amazon.com Bundle
currently unavailable
63.5x88
2
packs
/
142 sleeves
0
%
0
%
Sleeve Kings
Amazon.com Bundle
price
$5.00
includes 2 (110) 63.5 x 88.0 packs
includes 2 (110) 63.5 x 88.0 packs
Card Game
2
packs
/
142 sleeves
100
%
0
%
Swan Panasia Premium
Amazon.com Bundle
currently unavailable
65x90mm
2
packs
/
142 sleeves
0
%
0
%
Swan Panasia Standard
Amazon.com Bundle
price
$3.95
includes 1 (160) 65.0 x 90.0 packs
includes 1 (160) 65.0 x 90.0 packs
65x90mm
1
pack
/
142 sleeves
0
%
0
%
Titan Shield
Amazon.com Bundle
currently unavailable
Standard
1
pack
/
142 sleeves
0
%
0
%
Ultimate Guard Premium
Amazon.com Bundle
currently unavailable
Premium Soft
2
packs
/
142 sleeves
0
%
0
%
Ultimate Guard Supreme
Amazon.com Bundle
currently unavailable
Supreme UX
2
packs
/
142 sleeves
0
%
0
%
Ultra Pro
Amazon.com Bundle
price
$9.38
includes 2 (100) 66.0 x 91.0 packs
includes 2 (100) 66.0 x 91.0 packs
Clear Standard Deck Protector
3
packs
/
142 sleeves
0
%
0
%