Catacombs
Published
2015
Publisher
Elzra Corp.
Version
Third Edition
Description
If you were directed here from the Catacombs Third Edition rulebook, then you are in the wrong forum. The game entries were split after the Catacombs Third Edition rulebook was printed. The forum for the new edition can be found at this link: https://boardgamegeek.com/boardgame/195137/catacombs-third-edition
Catacombs is an action/dexterity-based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs; the other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes has special abilities that must also be used effectively if they are to prevail.
The main mechanism of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage, but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game; conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick set-up and fast play within 30 to 60 minutes.
Catacombs is an action/dexterity-based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs; the other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes has special abilities that must also be used effectively if they are to prevail.
The main mechanism of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage, but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game; conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick set-up and fast play within 30 to 60 minutes.
Cards
57 x 89
Sleeves: 57 x 89
Arcane Tinmen Gloss
Amazon.com Bundle
Medium
2
packs
/
132 sleeves
Cranio Creations PYN
Amazon.com Bundle
57.5x89
2
packs
/
132 sleeves
Docsmagic Premium
Amazon.com Bundle
57x89
3
packs
/
132 sleeves
Docsmagic Standard
Amazon.com Bundle
57x89
2
packs
/
132 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Standard American
3
packs
/
132 sleeves
Gamegenic Matte
Amazon.com Bundle
Standard American
3
packs
/
132 sleeves
Legion
Amazon.com Bundle
Standard European
3
packs
/
132 sleeves
MTL Thick
Amazon.com Bundle
57.5x89 mm
3
packs
/
132 sleeves
Paladin Card Protection
Amazon.com Bundle
Gawain
3
packs
/
132 sleeves
Sapphire
Amazon.com Bundle
57.5x89
2
packs
/
132 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Standard American
3
packs
/
132 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Standard American
3
packs
/
132 sleeves