Let's Make a Bus Route
Published
2018
Publisher
Saashi & Saashi
Description
In Let's Make a Bus Route, you and others each control a bus company in Kyoto and are creating new bus lines to respond to the needs of local students, the elderly, and tourists and commuters visiting the city, while also trying to avoid traffic jams. Can you bring people by sightseeing spots while also getting them to their destinations? Which lines will be most pleasing to users?
The game includes a large shared map board, along with five individual player boards. All players draw their routes on the shared board, while taking note of their passengers, sights, and other elements on their individual boards.
To start a round, you reveal a colored bus route at random from the deck. Each player's board has a different combination of colors and required moves, so blue on one board might be go straight one block, while someone else goes two blocks and a third player must make a turn. Players make their moves in turn on the shared map board, then mark the icons of what they've seen at various intersections on their player board. Different types of riders all score differently, and placing checks on your personal board for passengers and areas (sight-seeing spots, stations, universities) before other players do can earn you extra bonus points, so strategically planning your route while keeping in mind your main destinations is very important. Sharing the road with someone else causes traffic, which might lead to penalties. Meet the conditions on public demand cards to score bonus points!
The game includes a large shared map board, along with five individual player boards. All players draw their routes on the shared board, while taking note of their passengers, sights, and other elements on their individual boards.
To start a round, you reveal a colored bus route at random from the deck. Each player's board has a different combination of colors and required moves, so blue on one board might be go straight one block, while someone else goes two blocks and a third player must make a turn. Players make their moves in turn on the shared map board, then mark the icons of what they've seen at various intersections on their player board. Different types of riders all score differently, and placing checks on your personal board for passengers and areas (sight-seeing spots, stations, universities) before other players do can earn you extra bonus points, so strategically planning your route while keeping in mind your main destinations is very important. Sharing the road with someone else causes traffic, which might lead to penalties. Meet the conditions on public demand cards to score bonus points!
Cards
44 x 68
Sleeves: 44 x 68
Arcane Tinmen Gloss
Amazon.com Bundle
Small
1
pack
/
26 sleeves
Cranio Creations PYN
Amazon.com Bundle
45x68
1
pack
/
26 sleeves
Docsmagic Premium
Amazon.com Bundle
44x68
1
pack
/
26 sleeves
Docsmagic Standard
Amazon.com Bundle
44x68
1
pack
/
26 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Mini European
1
pack
/
26 sleeves
Gamegenic Matte
Amazon.com Bundle
Mini European
1
pack
/
26 sleeves
Legion
Amazon.com Bundle
Mini European
1
pack
/
26 sleeves
MTL Thick
Amazon.com Bundle
45x68 mm
1
pack
/
26 sleeves
Paladin Card Protection
Amazon.com Bundle
Arthur
1
pack
/
26 sleeves
Sapphire
Amazon.com Bundle
45x68
1
pack
/
26 sleeves
Swan Panasia Premium
Amazon.com Bundle
44x68mm
1
pack
/
26 sleeves
Swan Panasia Standard
Amazon.com Bundle
44x68mm
1
pack
/
26 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Mini European
1
pack
/
26 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Mini European
1
pack
/
26 sleeves