Tyrants of the Underdark
Published
2016
Publisher
Gale Force Nine, LLC
Description
Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elemental Evil.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elemental Evil.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Cards
63.5 x 88
Sleeves: 63.5 x 88
Arcane Tinmen Gloss
Amazon.com Bundle
Standard
3
packs
/
260 sleeves
Cranio Creations PYN
Amazon.com Bundle
63.5x88
3
packs
/
260 sleeves
Docsmagic Premium
Amazon.com Bundle
63.5x88
6
packs
/
260 sleeves
Docsmagic Standard
Amazon.com Bundle
63.5x88
3
packs
/
260 sleeves
Fantasy Flight Supply
Amazon.com Bundle
Standard
6
packs
/
260 sleeves
Gamegenic Matte
Amazon.com Bundle
Standard Card Game
6
packs
/
260 sleeves
Gamegenic Prime
Amazon.com Bundle
Standard Card Game
6
packs
/
260 sleeves
Legion
Amazon.com Bundle
Standard
6
packs
/
260 sleeves
MTL Thick
Amazon.com Bundle
63.5x88 mm
6
packs
/
260 sleeves
Paladin Card Protection
Amazon.com Bundle
Percival
5
packs
/
260 sleeves
Sapphire
Amazon.com Bundle
63.5x88
3
packs
/
260 sleeves
Swan Panasia Premium
Amazon.com Bundle
65x90mm
3
packs
/
260 sleeves
Titan Shield
Amazon.com Bundle
Standard
2
packs
/
260 sleeves
Ultimate Guard Premium
Amazon.com Bundle
Premium Soft
3
packs
/
260 sleeves
Ultimate Guard Supreme
Amazon.com Bundle
Supreme UX
4
packs
/
260 sleeves